Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Potence | 4 |
Celerity | 3 |
Combo-Discipline: Focused Might
Creator: Gil, Clan Nosferatu
Home Chronicle: Carpe Noctum
Combo Discipline: Focused Might
Cost: ?
Requirements:
Base Disciplines: Potence (Level 4) and Celerity (3)
Abilities: Minimum of 6 points in Brawl, athletics, meditation, or similar abilities
Activation Requirement:
Normal activation: One full turn in concentration to prepare. One blood point to activate celerity. The action goes off on the alacrity action of the next turn
Alternate: One Willpower and one blood point to activate it during the current turn’s alacrity action
Activation Affect:
Allows the user to attempt an open handed strike against a target with the flat of the hand/palm.
Limitations:
The strike cannot be used in conjunction with a weapon or to throw an object. It is intended to be a specific martial arts move.
The user loses all Celerity follow up actions regardless of success or failure
Mechanics:
After activation the using player will declare, “I am potently striking <Target>”
Bonus Traits: 1 bonus trait per level of celerity used
Damage:
Base: One level of aggravated and one lethal damage due to the immense force of the strike
Bonus Damage:
1 lethal for each celerity follow-up action the user would normally have received
1 Lethal if the user has Potence 5