Custom Combination Discipline / Technique

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Custom Content Category: Combination Discipline / Technique
XP Cost: 14XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Potence 4
Celerity 3
MET Mechanics:

Combo-Discipline: Focused Might

Creator: Gil, Clan Nosferatu

Home Chronicle: Carpe Noctum

Combo Discipline: Focused Might

Cost: ?

Requirements:

Base Disciplines:  Potence (Level 4) and Celerity (3)

Abilities: Minimum of 6 points in Brawl, athletics, meditation, or similar abilities

 

Activation Requirement:

Normal activation: One full turn in concentration to prepare.  One blood point to activate celerity.  The action goes off on the alacrity action of the next turn

Alternate: One Willpower and one blood point to activate it during the current turn’s alacrity action

 

Activation Affect:

Allows the user to attempt an open handed strike against a target with the flat of the hand/palm.

 

Limitations:

The strike cannot be used in conjunction with a weapon or to throw an object.  It is intended to be a specific martial arts move.

The user loses all Celerity follow up actions regardless of success or failure       

 

Mechanics:

After activation the using player will declare, “I am potently striking <Target>”

Bonus Traits: 1 bonus trait per level of celerity used

Damage:

Base:  One level of aggravated and one lethal damage due to the immense force of the strike

Bonus Damage:

1 lethal for each celerity follow-up action the user would normally have received

1 Lethal if the user has Potence 5

Date of Archival: 14-Aug-2016
Nosferatu