Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Animalism | 5 |
Chimerstry | 5 |
During the week of nightmares, a dark power was awoken within the members of clan Ravnos. By drawing on the memories of that week, the Ravnos pulls forth their beast and gives it chimerical form, bringing with it a piece of that power.
The Ravnos assumes a form that echoes the manner in which Zapathasura appeared in their nightmares. This form is as unique as each individual's experience, though it is common to include the appearance of a much older vampire as well as animalistic traits reflecting the beast. Any features of this change in appearance are chimerical in nature and do not confer additional bonuses (wings cannot be used to fly, claws cannot be used as feral claws, etc.)
SYSTEM: The Ravnos spends 1 blood, 1 Willpower, and 1 mental trait.
Transformation takes 1 full turn as the beast is brought forth and wrestled into obedience, or pacified and returned to it's cage.
Upon completing the transformation, the Ravnos takes on the new appearance, and gains 3 social traits for the duration of the power.
While using this power, the Ravnos gains the flaw Methuselah's Thirst. The flaw disappears when the Ravnos reverts to their original form.
Anyone interacting with the Ravnos may make a static social challenge vs. a difficulty equal to the Ravnos' social traits at the time the power was activated. Success means the individual may disregard the bonus traits granted by this power.
The effects of this power are subject to disbelief, as outlined in section V of the Ravnos packet.
The transformation lasts until the Ravnos chooses to return to their original form, becomes incapacitated, or sunrise.