Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 3 |
Fortitude | 3 |
A combination discipline for master craftspersons.
This discipline allows the kindred to place a piece of themselves into select items, allowing the crafter to gain additional bonuses when wielding the item. Kindred with less than 50 cumulative points of crafts find themselves unable to learn this discipline. No other disciplines or abilities may be learned or taught while the item is being constructed. The crafter is down one trait on the resolution of all challenges while the item is being constructed, to indicate the desire to focus on this one task. A temporary willpower may be burned to abandon the construction of the particular item, permanent exp spent is expended.
MET Rules: Crafter expends three permanent experience points, along with the necessary time to complete the item. The maker of the item must deposit one trait of their vitae, one per night, for three nights into the component ingredients. The vitae is destroyed and not usable for other purposes. When the item is complete, it will grant the maker extra bonuses above and beyond what is otherwise possible. The craft's level of the item is 6. Additionally, the crafter can choose 2 areas of a weapon to improve, Additional special ability or remove of a negative trait or additional trait above and beyond stated craft rules, or other features approved by the Storyteller (such as an extra health level for armor). This discipline can not be used to directly increase damage, but may be used to add a special ability which may increase damage.