Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 5 |
Discipline XX.5: Beyond the Horizon and Sensory Overload
(Custom Content only allowed for one Combo prereq to be added).
Sensory Overload allows a Malkavian to forcibly project their Auspex powers upon another unwilling victim. However, it only makes the target believe they have projected their consciousness into the Astral Realm. This power enhances that talent and actually forces the target into the Astral Realm.
System: The Malkavian spends one willpower and one blood trait to enact this power. He then engages his target in a Social Challenge (retest with Empathy). If successful, the victim's spirit is forced out of their body as though they had activated the power of Psychic Projection (whether they have the power or not). If the victim does not possess Psychic Projection, they are extremely limited in what they can do while in this state. The victim must remain within line of sight of their body, they cannot use other disciplines (even those that are normally allowed while using Psychic Projection), they cannot spend a Willpower to manifest, and they cannot return to their body. If the victim already possesses Psychic Projection, then all of the normal rules of Psychic Projection now apply to the victim of this power, save they are unable to return to their body of their own volition. They remain forced out of their body for the remainder of the scene or an hour, whichever comes first. They may move about the astral realm, use levels of Auspex or do whatever else they would be normally permitted to do while using Psychic Projection. Should their body be attacked and damaged to the point where it would enter torpor or expend Aegis, the victim may choose to immediately return to their body. If they choose not to, and their body is destroyed, they will remain in Astral until the next Sunrise (as per Psychic Projection).

Note: As this power is similar in mechanics to Necromancy: Soul Steal, any house rules typically applied to Soul Steal should similarly be considered to be applied to this power.