Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Fortitude | 1 |
Serpentis | 3 |
A tongue-in-cheek reference to Ventrue and Setites who have found common grounds, this discipline draws upon the particular legacies of resilience of both clans to make it's possessor nearly impervious to the Serpent's birthright; toxins.
Any time a kindred possessing this discipline is affected by the deleterious effects of a toxic substance such as poisons, venoms, or toxins, those effects are negated at the end of the scene as the kindred's body adapts and produces anti-bodies. In addition, the kindred may reflexively spend a blood trait when such a substance enters their system to adapt immediately, ignoring the effect of that substance for the rest of the scene. In the case of supernatural substances, their unique nature means that this expenditure will protect the bearer from a single source of the toxin, such as all the extract gathered from one crop of a supernatural plant, or the repeated poisonous bites of a single Naga. In the case of disciplines that have multiple levels which would fall under this immunity, each power of the discipline (I.e. level 1, level 2, etc.) Is considered a different source for the use of this power.