Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
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Dominate | 5 |
Auspex | 4 |
This combination allows a possessing vampire to access via a subtle telepathy, the unconscious mind of the mortal being possessed. Doing so causes the vampire to speak with the accent and inflections of the mortal (or ghoul), as well as to be able to utilize some of their abilities and memories as if they were their own. This is done to complete a ruse as to that the person possessed is in their own and right minds, and to dissuade questions if the mortal is ‘acting strangely’ due to being possessed.
System: The vampire makes a normal challenge to possess the mortal in question. When in possession, the vampire spends the requisite number of mental traits in order to utilize powers of the blood available while in Possession. In addition for each mental trait spent, they also can access the abilities and memories of the mortal, per the chart below. When accessing said abilities, they access the mortals abilities, not the possessing vampires, so they vampire may have access to abilities that they themselves do not have. If the vampire possesses the abilities themselves, then the mortals abilities supplement those of the vampires. In any case, the vocal patterns, mannerisms and other personal affectations remain those of the mortals, not that of the possessing vampire.
Further, the possessing vampire can pull memories out of the unconscious mind of the mortal, so that the illusion of control is complete. Should the vampire be asked a question that only the mortal could answer, the vampire spends a mental trait, and knows the answer necessary to maintain the ruse.
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1 mental trait: 1 ability category
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2 mental traits: 2 ability categories
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3 mental traits: 3 ability categories
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4 mental traits: 4 ability categories
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5 mental traits: 5 ability categories
e.g. For instance, if the vampire had no dots in computers, but spend a mental trait to possess a mortal with 4 dots in computers, the vampire while possessing, will have 4 dots in computers.