Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 7XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 5
Fortitude 4
Custom Discipline Requirements (Combination): Discipline XX.3: Reservoir
MET Mechanics:
The user has learned how to manipulate and alter their idealized astral form and can now project astral constructs outside of their own form. These constructs may only be created while the user is in Psychic Projection and cannot affect the physical Realm at all. Anything from astral tools to barriers can be created.
 
To create a construct, the user must spend a Willpower and then choose to either make a static construct (an immovable object, such as a barrier or statue) or a smaller, dynamic construct (something that would typically be considered man-sized and moveable).
 
A static object can be up to a 10x10x10 foot cube in size (1,000 cubic feet). A user may expand upon existing static objects by spending additional willpower. Each extra willpower spent can increase the object’s size by another 10 feet per side. Constructs immediately materialize where the user wishes. Static constructs cannot be moved from where they are created. The user also has total control over the appearance and opacity of the constructs. At the cost of 1 permanent Willpower, a static object of a size up to 10 temporary Willpower may be made permanent. Astral constructs larger than that require 1 additional Permanent Willpower be spent per 10 temporary Willpower.
 
Multiple Malkavians with this power may work together to make incredibly large static astral constructs, but each individual is responsible for spending Willpower to make their portion permanent. A static construct always allows its creator to pass through it unhindered; for an additional temporary Willpower per target, other Malkavians may also be attuned to the construct (or it to them) so that they may also pass freely through it. Once a static construct has been created, it can be added to at a later date by anyone who helped to create the original with the same rules for size and access.
 
Static constructs, though immovable, can be attacked as though they were an actual object (although the attacker would follow the normal rules for combat while in Psychic Projection). If attacked, the static construct has a number of health levels equal to the willpower expended to create it (so a 20x20x20 foot cube would have 2 health levels). Willpower spent to make the construct permanent does count towards health levels. If multiple Malkavians work together to create a large construct, all of the Willpower spent in its creation is counted as health levels (it is not broken down into 5 health levels for one part and 8 health levels for another; it would have 13 health levels). If the construct is destroyed while the user is not present, the user is immediately aware of the destruction of the construct.
 
A dynamic construct can be used for various purposes, either as a weapon to attack other objects or creatures in the Astral Realm (in which case it grants 3 bonus traits) or it can be used as a more mundane tool. The control of a dynamic construct can be given to another in the Astral Realm. Dynamic constructs can be up to 10 cubic feet in size (1x2x5), and can be made permanent by spending a permanent Willpower, but any such object will have to be left behind on the Astral Plane when its wielder or creator returns to his body.
 
Should the user exit Psychic Projection or get her silver cord severed by another creature (such as in Astral combat), any temporary constructs (static or dynamic) immediately fade. Using Beyond the Horizon does not affect temporary constructs. Storytellers should allow for some creative uses of Imaginary Constructs.
Date of Archival: 10-Feb-2015
Malkavian