Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Abyssal Mysticism
XP Cost: 6XP
MET Mechanics:
sing the very mirror that one has already used Boukephos' Gateway on, the Mystic then begins to ritually scar and mark their face with the sigils of the abyss. The curse of the dark one denies them their own visage as they continue to chant why they do this.  Each sigil they mark upon their own flesh, up to five sigils, gives a chance for the abyss to take less than it once did.
 
Finally, after a  night of ritual incantation, the mystic presses their bleeding face to the mirror, leaving their impression upon the glass; the connection to the abyss forged previously allows the abyss to reach out, entering the mystic's flesh through these wounds.
System:
This ritual may only be cast once by any given mystic, ever, even if it fails. The casting of this ritual must be logged with the Lasombra Coordinator.
The user chooses to take 1-5 lethal damage: one lethal for each sigil they mark upon themselves, as they mark themselves with the Sigils of Ahrimane and Boukephos.
 
For the duration of this ritual, the user loses all appearance based social traits, and garners 1-5 additional negative appearance based social traits, in addition to whatever they may have.
At each equinox and solstice thereafter, the user must then present themselves at midnight to the very same mirror, ripping one of the sigils off of their face and placing it upon the mirror, then chanting and channeling the power of the abyss.  When the chant concludes, the abyss takes back the piece of itself, leaving behind the flesh repaired. The caster must immediately be able to spend the exp to buy off the negative trait(at standard cost, ie 2 xp). Only one sigil may ever be removed at a time.
When all negative traits have been bought off, the user regains all their lost appearance based traits.
When this ritual is completed in its fullness and the last sigil is removed, the user, when activating obtenebration, does not actually spend social traits, if the social traits being spent on that use of obtenebration  are less than the damage they inflicted when initially casting this ritual.
This ritual is not known by any Non-player characters and was PC created.

 

Date of Archival: 17-Mar-2020
Lasombra