Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 4XP
MET Mechanics:
This ritual is similar to Ward Versus Ghouls, and provides the Kindred with some
 
protection against their rivals. Like the ritual upon which it is based, the ward causes 
 
great pain and injury to any Awakened Mage (or partially Awakened Sorcerer) who 
 
comes into contact with the warded object. 
 
The material components required are a trait human blood and a trait of the 
 
caster’s own vitae (blood from an Awakened Mage will replace both of these other types 
 
of blood as a material component if available). The appropriate magical runes and sigils 
 
are marked on the object in question (see Ward Versus Ghouls for size limits), while 
 
reciting the appropriate incantation. As per Ward Versus Ghouls, employing the blood 
 
of a particular Mage or Sorcerer in the casting will exempt said individual(s) from the 
 
effects of the Ward.
 
System: Mages or Sorcerers who touch a warded object suffer one level of Lethal 
 
damage.
Date of Archival: 21-Feb-2015
Tremere