Custom Blood Magic: Path
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
-Level One
Talons of the Reaper
The frigid touch of death comes swift to those who find themselves beneath the Reaper's Talons.
System: The Wangatuer channels the chill of the grave to coat his hands in frigid air that creates a layer of razor edged ice on them up to the elbow. For the scene the Wangatuer's brawling attacks gain the bonus Physical trait Sharp and deal an additional point of damage.
-Level Two
Gaze of the End
The eyes of Death freeze the blood in the veins of those who oppose him, now your gaze does the same.
System: The Wangatuer can freeze up to a gallon of liquid with a glance upon activating this power. When used on a person this power requires a mental challenge against the target's Physical traits (retest Occult). Upon success this power freezes the liquids inside the body dealing one level of lethal damage (Aggravated Damage to mortals) and destroying a point of blood from their system.
-Level Three
Touch of the Winter
All things must end and accepting that end is how one brings about new beginnings.
System: The Wangatuer's touch instills death, draining the warmth from a mortal and ultimately ending their life. If the user of this power can keep physical contact with a mortal for three rounds they die as their internal body temperature descends below a point that can sustain life. When used on a non-living target or an inanimate object the surface of the target is first covered in a thin layer of frost and over the course of multiple turns can be frozen solid. The time this takes is determined by the Storyteller.
To an unwilling target this is agonizingly painful, but to those who are ready to depart the cold puts them into a deep sleep where they pass peacefully, the only signs of the users interference being the bluish hue left on their lips by the dropping temperature.
-Level Four
Mantle of Death
The cloak of death weighs heavy on your shoulders, both a shield and a mighty burden one must carry.
System: By expending a blood and a variable number of mental traits (maximum 5) the target of this power (usually the Wangatuer) is granted an armor-like carapace of ice over their flesh, this grants a number of additional 'Healthy' Health Levels equal to the mental traits spent during the casting. These additional health levels remain for a scene/hour or until they are used.
-Level Five
Denial of Life's Spark
The truest form of control over the cold of death is the power to deny life's very warmth.
System: When activated by expending a blood and willpower trait the caster cloaks themselves in a vortex of numbing cold that saps the very heat from the air to the point even kinetic energy slows. Within twenty feet of the caster all liquids freeze and frost covers every surface, this effect lasts one round, but the Caster may expend an additional blood trait at the top of each round to sustain the effect without using an action. Those unfortunate enough to find themselves within the effect are sapped of their strength and must make a simple challenge for each physical action they take, including movement. Failure costs them a physical trait and means that the action fails. Should an affected creature drop to zero physical traits within the effect they are subject to one of the following based on creature type:
Non-Living Supernatural: Frozen solid and treated as staked until somehow thawed.
Living Supernatural and Demi-Supernatural: Frozen solid resulting in immediate death.
Non-supernatural creatures within the area of the effect are treated as if under the effect of Touch of Winter, if they cannot escape the effect within three rounds they are frozen solid and die immediately.