Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 18XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Thaumaturgy - Hermetic 5
Auspex 5
MET Mechanics:

Note: This power specifically requires Advanced understanding of Spirit Manipulation.

Whereas Duality grants the Magi existence on the Physical realm and the Umbra at the same time, they are impeded by the rigidity of the Gauntlet and are distracted by seeing across both realms.

Traverse the Twilight Realm allows the Magi to fully enter or exit the Umbra.  Traversing the Twilight Realm is not without peril as one can get stuck within the Gauntlet trapped until they are able to free themselves, or with assistance from another.  Rumors have it that terrible creatures exist in the Gauntlet and becoming stuck can gain their attention.

The journey from the physical realm through the gauntlet into the Umbra takes time, typically one minute for each level of the gauntlet rating (normally 7 page 223 LotWR); during this time the Magi fades from the physical realm at the end of the turn.  Once fully phased they are effectively nowhere (page 229 LotWR) until they reform on the other side, but if the Magi has the use of a reflective surface they can reduce the amount of time it takes to one round per gauntlet level. 

While Traversing the Twilight Realm the Magi must concentrate for at least one round as they prepare for the journey and then by spending a blood, a Willpower and then making a Willpower challenge against the gauntlet rating to actually traverse. During this time they may not take any offensive action (but they may defend against attacks) or the power fails.   

The Magi may attempt to bring others with them as they travel by spending an additional blood and a Willpower per person.  Those who wish to traverse must be willing, and are subject to the same outcomes as the magi.

Traversing the Twilight Realm is not without it’s dangers.  If the Magi fails this Willpower challenge, the power fails and they must immediately make another static Willpower challenge against the gauntlet rating, if they fail this test they are stuck in the Gauntlet until they find a way out either from another successful use of this power, or some other means.  Each time they fail the difficulty increases by two for the next attempt to escape the Gauntlet in that area.

Those who accompany the magi are also unable to take any actions during the round, and are subject to the outcome of the Willpower challenge made by the magi.

Date of Archival: 18-Sep-2021
Tremere, Tremere