Custom Blood Magic: Path

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Path
Blood Magic Category: Voudoun Wanga
XP Cost: 0XP
MET Mechanics:

Some Wangateurs find their duties in service to the Orishia as trying on their very souls.  Seeing the darkness of the world by acting as beacons of hope to a community can often drag one into a pit of self-loathing.  Some wangateurs are driven to suicide over the true depth of the horrors of the world they must deal with others developed this Path of Wanga as a means to cope with their duties.  By looking into their own inner darkness and despair a wangatuer can turn a weakness into a strength.  A Wangateur with this path of blood magic can almost weaponized their own negative emotions and force them upon others.  By doing this the wangateur inflicts emotional pain on others a lesson to show them the error of their ways.  Unlike other paths of thaumaturgy, the Path of Despair uses Empathy as a retest.

• Gloom
The duties of a wangateur often cause the vampire to suffer from depression when faced with all the horrors of the world he must correct. This depression gives them a sort of strength though as they are able to inflict their own pain and suffering on their victims.  The wangateur reflects on his own depression and then forces it upon his victim.

System: Engage the target in a contested Social Challenge retested with Empathy.  If successful the target suffers from the Derangement “Manic-Depression” for the remainder of the night.

•• Dark Night of the Inner Soul
The Wangateur can now force a victim to deeply reflect within themselves for all the wrongful deeds they have done in their life.  The victim of this power feels his mistakes and regrets come to the forefront of his thoughts making concertation on any act nearly impossibile.

System: Engage your victim in a Contested Social Challenge retested with Empathy.  If successful the victim is down three traits in all challenges for the next scene or an hour.  A Victim may spend 1 willpower per turn of combat to negative this effect.

••• Self-Doubt
A wangatuer learns to channel their own self-doubt and inflict it on another.  The Wanagatuer channels this doubt within himself and then projects it onto his victim.  The victim feels his own self-doubt for his actions.  He is forced to reflect on all the awful deeds he may have committed in his life.  This momentary lapse causes the victim to forget what he was doing for a brief moment as he overwhelmed with these feelings.

System:  Engage the target is a contested Social Challenge retested with Empathy.  If you succeed the victim suffers a lapse of confidence in themselves and a have forced “Self-Doubt” retest they must throw on the next challenge they attempt in and succeed at.

••••Fated to Fail
The Wanagateur shouts at his victim all the things he is doing wrong and how all it will do is bring them pain and suffering. He reminds the victim that should he continue on the road he is on it will only bring him pain and suffering.  The wave of negativity washes from the wangateur into the victim as they find even the most mundane of tasks hard to find the motivation to accomplish.

System: Your victim must be able to hear you for this power to be effective. Engage your target in a contested Social Challenge retested with Empathy.  If successful for the next scene or hour the target must engage in a static Willpower Challenge at a difficulty of 7 to be able to perform any act that is not mundane.  Walking and Talking would be fine, but scheming or attacking someone would not be.  A target may defend themselves as normal.  If the victim suspects they are under the effect of this power they may engage in a Willpower Challenge at a difficulty of 8 to shake the effects off.  Much of the other effects of this power are handled by Role-Play

•••••As Cities Burn
Some wangatuers have become so used to the horrors of their nightly unlives that they have mastered this ability.  By using all they angst and despair they rile themselves up to be ready for death at any moment.  Almost welcoming it.  A wangateur who goes into this state accepts death and alsmot welcomes it.  Few things can bother them anymore while in this state.  Should they survive however, they will find themselves slipping in further in depression.

System:  This power costs three blood traits instead of the usual one for blood magic.  The inner despair grants the user several benefits.  Firstly the user is immune to all Fear Effects and all Pain related effects (such as the power burning touch).  Secondly all brawling attacks that succeed in hitting a target causes the target to lose 1 willpower trait.  After the use of this power the vampire suffers from the “Manic-Depression” Derangement for the next week.

Date of Archival: 21-Dec-2017
Giovanni