Custom Blood Magic: Path

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Path
Blood Magic Category: Koldunic Sorcery
XP Cost: 0XP
MET Mechanics:

Way of Spite

As masters of Etiquette and ancient traditions, the Tzimisce of old are often known for their great hospitality to those earn it, and their fearsome wrath should you displease them.  This particular way is a refined mastery of the Way of Sorrow and the Way of Spirit.  With it, a Koldun may exercise his displeasure with those whom he has felt have wronged them.  When the Koldun activated this way, his eyes become bloodshot and full of rage.  To use this power on someone, they first must have wronged the Koldun in some manner.  All challenges with this power are a contested willpower challenge, retested with Etiquette.  In addition, all victims must be able to see their caster’s displeasure to be effected by it (as such it may not be used through way of spirit unless the Koldun is also able to be seen).

 

•Eye for an Eye

 

System:  If the caster is successful in his challenge against the victim, he may immediately expend up to three traits of his own.  His victim then suffers an equal loss of traits from the same category the Koldun spent his from.  This loss lasts a scene or an hour, and does not stack.

 

••Off With My Nose

 

System:  The Koldun may inflict damage to himself and in kind inflict the damage upon his victim.  This damage is reflected exactly on a one for one basis.  However, the Koldun may not resists the damage in any way or heal it.  Doing so removes the damage as well to his target.  Additionally, the victim may still heal or resist the damage as normal.  This power lasts a scene or an hour.

 

•••(Not So) Good for the Soul

 

System:  Once the Koldun succeeds in using this power on his victim immediately loses one path trait or virtue trait of the Kolduns choosing.  This loss lasts a scene or an hour, and may not be stacked.

 

••••Vengeance Applied

 

System:  Once defeating the victim in a challenge, the Koldun may than pick one discipline the target possesses.  For the remainder of a scene or hour, the victim is forced to retest any successful use of that chosen discipline.

 

•••••For Hates Sake

 

System:  After defeating the target in the challenge, the Koldun may then sacrifice any number of permanent Social Traits he possesses.  These traits remain lost and unable to be regained until such time as the Koldun decides to revoke his wrath or the victim dies.  For each traits spent, the victim loses an equal corresponding level of Willpower, Attributes, or Virtues to a minium of one.

 
Date of Archival: 31-Jan-2015
Tzimisce