Custom Sabbat Ritae

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

Actually a Minor Rite for Garou

 

This rite Must be preformed daily for 7 days, specifically during the day's major meal .  After the meal is on the plate but before any is eaten say a prayer in thanks to the spirits.  Special thanks should be given to your Ancestors, Totem, and any other spirits to which you have reason to be thankful (ie you are in the middle of performing chiminage to them, or they have performed a recent service).  Offer a portion of your meal to help sustain the spirits in thanks for all that they provide.  This portion can be cast into a fire, buried, or simply set aside and taken to a secluded place outdoors and left for the spirits.  This food will not attract pests or vermin, however within a few hours time will vanish by natural means while unobserved (ie if left outside it will be picked up and eaten by an animal who was guided to the meal by the spirits, if burned it will be consumed normally by the flames, etc the important thing is that the substance of the food is returned to nature).  In the case of a ritual fast or the like, the meal can be one you have prepared for someone else, so long as a portion is still given to the spirits in offering, and the meal is not specifically prepared just for the purpose (as that would be wasteful and disrespect the source of the food)  This ritual must be performed daily for at least a phase of the moon to produce an effect (typically 3 days).  After that time of continued performance of the ritual each time thanks is given, a single spirit named in the performance (typically a specific Ancestor or your Totem, but another spirit can also be named so long as they are uniquely identified).  For 24 hours (until this ritual is performed again, whichever comes first) you receive +1 bonus trait for the purpose of resolving challenges against that spirit specifically for any challenge that involves peaceful negotiation or otherwise 'normal' interaction with the spirit (for the cases of war spirits and the like this may still include friendly combat so long as harm is not intended against the spirit).  This is due to the spirit being able to sense that they have been honored in the traditional manner.  The ST is the final arbiter as to when this bonus applies or does not apply, but the bonus is intended to facilitate peaceful interactions with the targeted spirit according to its nature, and should not be allowed in the case of attempts to cause it to act against its nature or otherwise cause it harm

Date of Archival: 26-Apr-2017
Sabbat