Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Placeholder for Combination Discipline 1
Potence 2
MET Mechanics:

Armory of Steel and Flesh
Requires Body Armory + Potence 2
XP Cost: 8XP

Mastery of Flesh and Bone, shaping weapons from them and harnessing them is the cornerstone of many Tzimisce.  But, to take it a step further, and sculpt the very weapons made from one's self into the works of one's hands is the next step. By imbuing craft made weapons and armor with one's skill in Body Armory, you are able to meld and infuse that which you create with the supernatural resilience and empowerment of your flesh and bones.  The flesh and bone warp and twist around your works of art and war as to instill it with the makings of one's self.  Left with weapons of destruction, forged and fired, the grotesque weapons are visions of nightmarish horror.

Mechanics:
Spend 2 Blood Traits to activate this power for the remainder of the night. Once activated, the weapon in your hand/hands is covered by veins, muscle, and bone. During the power duration, all damage done by the weapon is converted to natural agg (as personal armory). The weapon is now considered an extension of yourself for the purpose of carrier attacks. During the duration of this power, the weapon can not be disarmed.

Date of Archival: 09-Aug-2020
Tzimisce