Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Presence 3
Custom Discipline Requirements (Combination): Madman's Quill
MET Mechanics:
Some enterprising Malkavian(s) who didn't like the constraints of Madman's Quill to the world of physical works of art formulated a method by which the power could be used in a performance. The resulting performance can affect an entire audience; there is no way in which to make the performance selective. Even a permanent recording of a Performance imbued with this power can affect the listener (or viewer).
 
MET System: The Malkavian can use this power to embed any Dementation power they possess (with the exception of Eyes of Chaos) into a performance. After choosing which power they will weave in, the Malkavian expends a temporary Willpower and a Blood Trait, then makes a Social Challenge against a difficulty of 9 plus the power's level, retesting with Performance. 
 
Anyone observing the performance for at least two minutes will be on the receiving end of a Static Social Challenge by the performance itself (it uses the Malkavian's Social Traits). If the individual loses the challenge, they are affected by the embedded Dementation power as normal, as well as gaining a Derangement focused on the performer lasting for the duration of the scene. The Derangement is at Storyteller Discretion, but Obsession or Paranoia are common.
 
The Malkavian may also choose to make a permanent recording of the performance, as appropriate (a video of a dance, a tape of a song, etc.). The process of embedding a power into a work takes only as long as the performance lasts, but the Malkavian must expend an additional temporary Willpower Trait and Blood. The resulting item card should also be noted with the Malkavian's Social Traits at the time of creation. Failure of the test results in a normal item with no Dementation power woven within it. Anyone listening to, or viewing the performance makes the test as above, with the same results of a failure. In this case, the Derangement lasts for the scene or hour, whichever ends first.
 
Completely destroying the recording will end the effect of the power on anyone afflicted by it; destroying the creator renders the recording inert and ends any lingering effects. Anyone who successfully resists against a recording's Dementation power may examine the item to reveal the strange feeling. Succeeding in a Mental Challenge of difficulty 8 Traits, retesting with Occult, would reveal that the object is cursed in some way, perhaps more pending Storyteller decision.
Date of Archival: 28-Mar-2017
Malkavian