Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 2XP
MET Mechanics:

Basic

In the same fashion as the ritual Shift the Winds guards a building against wind, this ritual protects against seismic activity. During the 4-hour casting time the Tremere places a carving of a turtle at each corner of the building to be protected. Each Carving must be of a local (within 10 miles) stone of at least 25 kg. Furthermore, the caster must anoint the outside of the building with special oils and incense. After that is done the Tremere spends one willpower per Mental Challenge (difficulty 10 traits, retest occult ) they wish to make. Each win will negate One Level of Damage to the building caused by natural seismic activity or avalanche. Once a level of damage is prevented per win or a year has passed the ritual will end.

Date of Archival: 16-Feb-2017
Tremere