Custom Blood Magic: Path

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Path
Blood Magic Category: Koldunic Sorcery
XP Cost: 0XP
MET Mechanics:

Way of Divination

This Koldunic Way of magic is a refinement of Way of Spirit.  Using their mastery of the Way of Spirit, a Koldun can view the skies, stars, and open their inner sight into the mysteries of the universe.  Like all form of divinations, they are hardly ever exactly correct.  Rather they often give insight and helpful visions into the events of the future.  Storyteller’s are reminded to remember this fact, and should be vague and helpful.  Not just telling the caster exactly what is going on etc.  Additionally, it should be noted that Divination takes time.  Each level takes at least 5 minutes to properly use.  When the Koldun activates this power, his eyes turn pure white.  The Enigmas ability is often used as a retest for this path.  All levels of the Koldunic Way requires a Static Mental challenge at a difficulty of 10+the level of the path.

 

•Insight

The Koldun make seek the skies for insight.  Though what he gains if often vague and in the forms of flash images.

 

System:  After casting this spell, the Koldun may receive brief insight into a problem.  He may ask the storyteller one question in regards to what he is looking into and expect to receive a vague answer.  Additionally, the Koldun is immune to all Surprise effects for the next scene or hour.

 

••Foresee

Refining his ability to gain wisdom and visions from the heavens, the Koldun may now induce more visions, signs and insights than ever before.  Though they still often appear to him as symbolic messages, they are often more helpful than those gained by Insight.

 

System:  Once invoked, Forsee may be used in similar manner as Insight, however, the Storyteller is expected to be less vague in his answers and more symbolic.  Additionally, for the next scene or hour, the Koldun is up two traits on all Enigmas related challenges.  This aspect of the power does not stack.

 

•••Predict

The divination of the Koldun has reached such heights he is now accurately able to predict events.  What the weather will be like for the week.  If he or those he cares for are in immediate danger.  And other such examples of divination.

 

System:  The Koldun may now ask the storyteller questions and expect a straight forward yes or no answer.  Keep in mind, some questions are beyond the powers of divination, and as such the storyteller invokes the right to be able to not answer any question.  Additionally, the Koldun gains 1 retest he may use on any challenge for the remainder of the night.  The caster may only ever gain 1 retest from prediction per night.

 

••••Envision

Envision allows the Koldun an almost picture perfect vision of the future.  Though even still, the waves of fate are always changing, thus making the future often difficult to accurately predict.  Though a Koldun with this power can largely see the big events that will occur in the next month or so that likely will not change.

 

System:  The caster can ask a storyteller and expect a much clearer answer.  Additionally, the Koldun gains 1 retest he may use on any challenge for the remainder of the night.  The caster may only ever gain 1 retest from Envision per night.

 

•••••Omen

Few things will escape a kolduns insight with this level of mastery.  Insight and visions of to you a year in advance occur now, all with startling accuracy.  The Koldun is capable of picking winning lottery numbers and even gaining some insight into the Jyhad itself.

System:  At this level of mastery the Koldun effectively gains the ability to accurately predict the future.  The storyteller decides exactly what the Koldun receives for information when they successfully use this power.  Finally, the Koldun gains 1 retest he may use on any challenge for the remainder of the night.  The catser may only ever gain 1 retest from Omen per night.

Date of Archival: 31-Jan-2015
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