[AUTOPASS][GC]Amendment to Character Bylaws 3.d - Baseline for OWBN XP costs

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Proposal Type: Bylaw Revision
Opened: 01-Jul-2017 12:00AM EDT
Closing: 01-Jul-2017 12:00AM EDT


Council,
 
I Jonathan Slack – Council Member for Sang Nordique - propose the following:
 
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Character bylaws 3.d shall be modified as follows:
 
ORIGINAL: 
d. The standard baseline for OWbN XP costs are the ones detailed in the most recent printing of the classic MET material published by White Wolf. In general, this means revised classic MET, though in the cases of games that did not get a revised printing (Changeling, Wraith, etc) the previous edition is used.
    i. Variations from the standard XP cost are allowable for the following items:
        1. Backgrounds (including Influences)
        2. Rotes
    ii. Variations must be noted in the game's House Rules.
 
MODIFIED:
 
d. The standard baseline for OWbN XP costs are the ones detailed in the most recent printing of the classic MET material published by White Wolf.  In general, this means revised classic MET, though in the cases of games that did not get a revised printing (Changeling, Wraith, etc) the previous edition is used.
        i. Increases to the standard XP costs are allowable for all items. 
  ii. Reductions to the standard XP cost are allowable for the following items:
  1. Backgrounds (including Influences)
                2. Rotes
        iii. Variations must be noted in the game's House Rules.
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Rationale:
 
It should be clearly stated that if a Storyteller wishes to make experience point costs for any item more expensive, they are permitted to do so, so long as it is listed in the House Rules.  The prior wording did not specifically state this, and I believe we should have this specificly stated to prevent confusion in the future. I believe Storytellers should be permitted to set more expensive XP costs for items, as it befits the culture of the individual chronicle. 
 
Jonathan Slack
CM - Sang Nordique

Sportswear DesignNike KD 11

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