Bylaw Revision: Clan Friendships
Open Votes
So far I haven't seen anybody disagree with the idea of making clan friendship and clan emnity at least notify. I figure that we can always add additional things when we hash them out. There are also probably other merits/flaws that fit under this, such as Tribal friendship or something, but I'll add those with an amendment when somebody compiles a list.
As such, I hereby propose that Clan Friendship and Clan Emnity be listed Unusual in the OWBN Bylaws.
Specifically that Character Regulation Bylaw 9.B.v be changed from
Unusual: Salubri Antitribu, Tzimisce Kolduns, Rogue Thaumaturgists, Rogue Hermetic Thaumaturgists, Rogue Necromancers, Rogue Assamite Sorcerers, Rogue Koldonic Sorceries, Sect Defectors, Dispossessed to Schismatic, Warrior Setites, Spectres, Ghille Dhu, Chronus, Naming, Supernaturals with True Faith, Mortals with True Faith, Common changing breeds, PC sired Ravnos, Dominate Malkavians.
to (added text in bold).
Unusual: Salubri Antitribu, Tzimisce Kolduns, Rogue Thaumaturgists, Rogue Hermetic Thaumaturgists, Rogue Necromancers, Rogue Assamite Sorcerers, Rogue Koldonic Sorceries, Sect Defectors, Dispossessed to Schismatic, Warrior Setites, Spectres, Ghille Dhu, Chronus, Naming, Supernaturals with True Faith, Mortals with True Faith, Common changing breeds, PC sired Ravnos, Dominate Malkavians, Characters with Clan Emnity or Clan Friendship .
I feel that the Coords as well as games should be notified of PCs which have merits or flaws that change the perceptions of them by entire clans.
This in no way precludes additional action or modification, either by genre coords or council, to make such merits and flaws also require Coord approval. However these Merits and Flaws, like prestigious sire, require the knowledge of PCs and NPCs to work, and notifying them to Council helps accomplish that.
Jacob
Santa Cruz By Night, CM
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