Custom Discipline

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Discipline
XP Cost: 0XP
MET Mechanics:

O PORTENT

This discipline allows a user to glimpse her place in the tapestry of Fate and can be a helpful guide in finding the resolve necessary to face a difficult decision. By watching the flow of her own Vitae, a sign of some kind representing the character's current position in the world and a possible near future will appear in the mind's eye as she watches the congealing blood. What exactly the sign is ­ and how cryptic it may be ­ are up to the Storyteller, but the affected character feels refreshed and reassured of her place in the tapestry of Fate, and instantly restores some lost measure of will.

Mechanic: The prophet cuts herself (possibly doing a lethal damage) and spills a point of blood on the ground. She then watches the blood pool and settle. She must then spend 30 seconds watching the blood, during this time she may speak but cannot take any other action lest she negate the effects. After 30 seconds, the blood dissolves to dust and cannot be re­used/ reconsumed although the prophet regains a spent willpower. This power may never take the prophet above her current permanent willpower score.

At the Storyteller's discretion, a character who blatantly ignores Fate's advice (e.g., one who walks into a burning building after watching her likeness burn to ash) may not receive the benefit of this discipline, which is instead replaced by a feeling of dread and uneasiness.

OO FORTUNA

The thin­blooded ­ as flotsam caught in the riptides of destiny ­ have little sway over their own fate, but they may use their unique perspective to bestow minor doses of good or bad luck on a target. While a target will not suddenly die or win the lottery, some elements in his life which might have fallen either way will now tip in the direction the prophet wishes.

Mechanic: The prophet spends a blood and a number of traits (up to a maximum of three) in any category. She then engages the target in a mental challenge, retesting with Empathy. If successful, the target is then down a number of traits equal to what the prophet spent in the selected category (i.e. if the prophet spent 2 physical traits, the target would be ­2 on all physical challenges). Alternately, the prophet may choose to bestow a blessing on another. If this is done, there is no challenge and the target receives a bonus in the selected category equal to the traits spent. The effect of this power lasts for one scene or an hour (whichever comes first).

At the Storyteller's discretion, this discipline can have less direct results, although in this case you cannot control what will occur, merely identify which situation the discipline alters. Multiple uses of this Discipline are not cumulative, although those who continually use it to inflict bad luck on others often find find karmic retribution.

OOO REMOTE VIEWING

This discipline allows the user to remotely view distant places or things. While focusing her concentration on a familiar place or a familiar object, the prophet is able to see the events occurring around that object or at that place without actually being there.

Mechanic: The prophet meditates for 5 minutes uninterrupted upon the place or object and spends a willpower and a number of mental traits (one for each sense she wishes to project). Then she concentrates on the place or object she wishes to observe and makes a static mental challenge against 10 traits (retest Meditation). The place or object must be familiar. If given an address to observe that the character has never been to or seen, she has no point of reference. Though being given a picture of the location allows her to focus her senses there. Similarly, the object must be of specific familiarity. She cannot observer "Fred's Bic Lighter" if he she has never seen or held said lighter.

Once the prophet sees an area, she may watch the area for up to an hour (though she can end the power whenever she wishes). She may not change her focus to another place or object without ending the power and initiating a new vision. While watching, no other disciplines may be used to act upon the observed scene. Obfuscated or supernaturally hidden beings remain hidden. While watching, she is unaware of what occurs around her body as she is focused in meditation. A violent push, taking damage, or anything suitably rough enough to break the concentration also ends the power's use.

Date of Archival: 16-Feb-2015
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