[Withdrawn] Thirty Percent Rollover Rule

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Proposal Type: Bylaw Revision
Opened: 12-Nov-2015 3:35AM EST
Closing: 12-Nov-2015 3:40AM EST


I propose we change Character Bylaw 2 from:
 
 
  1. New Character Creation< >A new player character shall be restricted to the points allowed under standard character creation in the appropriate Mind's Eye Theater rules, plus up to sixty (60) experience points.

    Any awards of traits, abilities, or other character statistics count towards this limit as the amount of experience that the player would have had to spend to purchase that particular statistic.

    Up to sixty (60) unspent experience from a previous character that has been rendered unplayable through death, retirement, or otherwise permanently removed from play may be rolled over into the new character, however the combined total from storyteller awards and unspent experience may not total more than sixty experience points for any reason. Any awards made towards the creation of a new character must be made within three game sessions of the character entering play.

    These points may be spent only as Experience points, not as creation points. This spending should follow your Chronicle's House Rules.

    These points may not be allowed to purchase any power above second Basic in any out of clan Disciplines, nor above first Basic in any Clan specific Disciplines (Chimerstry, Protean, Mytherceria, etc.).

    Rare and Unusual Rules apply to how this experience is spent.

    Points diverted from a previous character to a new character, as defined in section 2.B above, may only be used once, and may only be used for a single new character. Multiple characters may not harvest gains from a single previous character.

    Experience points already spent shall not be transferred or refunded to another character. Points approved by the player character's home chronicle are considered spent.

  2. No Vampire Character may be created without the direct involvement of the Sire of that Character. This Sire may be a PC, an established NPC, or an NPC created in the Character's back story for the purposes as serving as the Character's Sire. Stored Vitae in any form, to include various rituals and cooling methods, is not viable for enacting the Embrace. Clans which make use of such rituals as their standard practice upon Embrace may still do so, as the integrity of the process is maintained.
to (changes in red):
 
  1. New Character Creation< >A new player character shall be restricted to the points allowed under standard character creation in the appropriate Mind's Eye Theater rules, plus up to sixty (60) experience points.

    Any awards of traits, abilities, or other character statistics count towards this limit as the amount of experience that the player would have had to spend to purchase that particular statistic.

    Up to sixty (60) unspent experience or 30% of the total experience (spent plus unspent) from a previous character that has been rendered unplayable through death, retirement, or otherwise permanently removed from play may be rolled over into the new character, however the combined total from storyteller awards and previous character experience may not total more than sixty experience points or 30% of their total experience of their previous character, whichever is higher, for any reason. Any awards made towards the creation of a new character must be made within three game sessions of the character entering play.

    These points may be spent only as Experience points, not as creation points. This spending should follow your Chronicle's House Rules.

    These points may not be allowed to purchase any power above second Basic in any out of clan Disciplines, nor above first Basic in any Clan specific Disciplines (Chimerstry, Protean, Mytherceria, etc.).

    Rare and Unusual Rules apply to how this experience is spent.

    Points diverted from a previous character to a new character, as defined in section 2.B above, may only be used once, and may only be used for a single new character. Multiple characters may not harvest gains from a single previous character.

    Experience points already spent shall not be transferred or refunded to another character, except within the boundaries detailed in 2.B above. Points approved by the player character's home chronicle are considered spent.

  2. No Vampire Character may be created without the direct involvement of the Sire of that Character. This Sire may be a PC, an established NPC, or an NPC created in the Character's back story for the purposes as serving as the Character's Sire. Stored Vitae in any form, to include various rituals and cooling methods, is not viable for enacting the Embrace. Clans which make use of such rituals as their standard practice upon Embrace may still do so, as the integrity of the process is maintained.

 



William Erik Genich
CM, Kenosha: Memento Mori

 

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