Custom Discipline

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Word or Phrase in the Content Name
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Custom Content Category: Discipline
XP Cost: 0XP
MET Mechanics:

 

Basic 1 Ace In the hole

 Cost: None. Simple Test, retest with scrounge.

 

 

 

The character has a Ace for every situation and seems to pull stuff out of nowhere. The character makes a simple test retest with Scrounge, to find something on them or nearby to help solve the problem they are facing. If the character is Successful they find something to help this could be an item or a clue that is in the area. This power cannot be used in a combat situation, this power may only be utilized once a scene. 

 

 

 

Basic  2 Talk the talk

Cost: None

Character with "Talk the Talk" can use the bomb in social challenges. Player must declare that they are able to throw the bomb in the challenge.  Once declared they player with this power may choose the bomb, a fist with the thumb pointing upward. Bomb beats Rock and Paper, loses to Scissors. The player is not required to use the bomb after the declaration.   
 

 

 

 

Intermediate 3 I wasn’t me:

 Cost: None for the passive perception. 1 Mental for the activation.

 

The character automatically receives a buzzing sensation along the back of their necks any time they are taped or monitored by such devices, as well as sensing the general nature of the machine (listening, watching, recording, etc.) and its approximate location relative Character.  

The character may use One mental to create a distorted image, or be invisible to any such devices for the duration of the scene. 

 

 

 

Intermediate 4 It’s the truth

Cost: None 

 

You are so quick witted that it is easy for you to fool.  It is hard for people to recognize when you are trying to pull one over on them. When you are involved in a Social Challenge, you have an automatic retest. You may only use this power once per Challenge. Like Might "It's The Truth" is the last retest able to be used in the challenge. It's the truth costs nothing to use.   

 

 

 

 

Advanced 5 "Don’t worry I got this"

 

 Cost: 1 Blood. 1 Willpower. Simple Test, retest with survival.

 

The character seems to be able to find a way to succeed in any situation where their opponent is of lower generation than themselves. When the character is engaged in any form of situation with someone of lower generation, they may activate this power with a simple test, retesting with Survival. If successful, the character may designate one target, and for the duration of the scene they gain +2 traits for each level of difference in the defenders generation background verses the targets generation background. This power can not be used on more than one target at a time, and lasts for the duration of one scene, or until the user of this power is unconscious. The traits gained in this fashion function as unnamed bonus traits to all challenges against theirspecified target.

 

Date of Archival: 02-Dec-2018
Malkavian